A mobile application prototype for information access in University environment

dc.contributor.authorSwigo, Leonard Emmanuel
dc.date.accessioned2016-01-21T08:30:54Z
dc.date.available2016-01-21T08:30:54Z
dc.date.issued2013-06
dc.descriptionSubmitted in partial fulfillment of the requirements for the Degree ofMaster of Science in Computer-Based Information System (MSc.IS) at Strathmore University.en_US
dc.description.abstractUniversities just like other institutions are now making the use of Information Technology (IT) to disseminate information and mostly using the website. The use of websites in disseminating the university's information limits the mobility nature of campus environment and therefore the need to make such information available to the always-moving students on campus and outside campus. The use of Mobile Applications in business has increased tremendously over the couple of years which has been influenced by the fast growing development of powerful and affordable mobile devices. The integration ofthe Mobile Apps and powerful mobile gadgets provides an opportunity to distribute Information in a quick, secure and convenient manner anywhere, anytime. This research adapting a Quasi-experimental methodology with a case study and Qualitative approach to facilitate data collection, analyzed the relevance of mobile applications in disseminating information and the limitations towards the implementation of Mobile Applications at St. John's University of Tanzania. The Population for this study comprised a total of approximately 2000 people. The Information system users were divided into two groups; students and university staff, the university staff were later stratified further into two groups, System Analysts/administrators and normal system users (students). The Primary data were gathered through interviews with both closed and open-ended questions, and participatory observation. The researcher finally developed a Prototype (in Windows Phone platform) and tested its usability, functional and compatibility (Modules and Integrated App test) as a tool to be adopted to disseminate information in university environment. The Prototype was deployed on windows phones and gave students access to the University Information such as Student's grades, Notices and timetable detail providing a controlled access through logins. Students and university staff explained to be satisfied with the application suggesting to be the most preferable means of communication in universities only that its implementations seems to be constrained by the limited skills of university's staff on mobile Applications development and the access control in such environment.en_US
dc.identifier.urihttp://hdl.handle.net/11071/4214
dc.language.isoenen_US
dc.publisherStrathmore Universityen_US
dc.subjectMobile applicationen_US
dc.subjectPrototypeen_US
dc.subjectInformationen_US
dc.subjectUniversityen_US
dc.titleA mobile application prototype for information access in University environmenten_US
dc.title.alternativeA case of St. John's University of Tanzaniaen_US
dc.typeThesisen_US
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